TLOU 2 MP Mod

BETA v1.07 - Patch Notes
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Update Overview

This week's update was overwhelmingly focused on polishing the features that 1.06 brought as well as fixing some long-standing issues that you've reported.

We're tweaking the anti-corner slicing system, as we've heard your feedback that it can sometimes be frustrating when shots are denied that look like they should count - that should improve with this update. We've also fixed several bugs surrounding this feature that should make the experience a lot less inconsistent.

The full list of changes is below in detail. As always, thanks for reporting your issues and providing feedback, it helps a ton with development and brings us closer to the best version of this mod!

New Gameplay Features

Shoulder Swap Animation Mirroring

We've decided to try how mirroring the pose would work (replicating the behaviour of the original Factions), and we reached a compromise where while it won't be realistic to swap the trigger and barrel hands and some animations may look worse (pulling an invisible bolt on the Bolt Rifle), it leads to better and fairer gameplay. Keen to hear your thoughts about this change!

Before:
Left Peek before the change, showing the shot being denied and the body obscured by cover
After:
Left Peek after the change, showing the pose mirrored and allowing the player to shoot at the expense of exposing their body

New Map: Shipyard

SHIPYARD - a tight, fast-paced new map from No Return that no doubt you'll be familiar with. It fits great in the current 1v1 and 2v2 matchups and we'll hope you'll enjoy it.
Please note that we are aware that some of the climbing around the map currently doesn't work properly; this will be addressed in future updates. Thumbnail for the new added map: Shipyard

New feature: 60fps Limit on Menu

Added option to cap FPS at 60 inside the menu to save power & reduce GPU temperatures. This option is turned OFF by default and can be toggled on inside the 'MULTIPLAYER' menu. Note that if you're using Frame generation, the cap is doubled to 120 FPS.

New Voicelines

Added new contextual voicelines when using a medkit & killing an enemy. We're still fine tuning the frequency, loudness and variety of the added voice lines (for example, the WLF lines when killing an enemy are super similar and sweary).

Weapon Balancing

Very little balancing changes this week once again.

Double Barrel  Shotgun
Long Firearm Buffed

Double Barrel Shotgun

Downs enemies with two shots at close range.

Reload Speed
0.75x 0.5x

Fixes

Known Issues